Kleja

D.A.M, Working Title, 2024

  • Production-ready character asset for game (Unity)

  • Modeled in ZBrush & Maya

  • Textured in Adobe Substance Painter

  • Produced for ongoing game project DAM [Working Title] based on an original character design by Cynthia Xiong

Mo Sr.

Whack-a-Mole (2024)

Production-ready hero asset

Modeled in ZBrush & Maya for film

Produced for Whack-a-Mole in collaboration with other UCB alumni for a class hosted by Berkeley City College.

Character design by Katherine Yuhan

Mo Jr.

Whack-a-Mole (2024)

Production-ready hero asset

Modeled in ZBrush & Maya for film

Produced for Whack-a-Mole in collaboration with other UCB alumni for a class hosted by Berkeley City College.

Character design by Katherine Yuhan

Ted

(2023)

  • Production-ready Hero asset

    Modeled, shaded, rigged, & animated in Zbrush & Blender

    Produced for a series of short films for a course at UC Berkeley, ART 172: Digital Graphics Studio, led by prof. Greg Niemeyer

Char Siu

Noodles (2021)

  • Production-ready hero asset for film

  • Modeled in ZBrush & Maya

  • Produced for short film at UC Berkeley for CNM190: Advanced Digital Animation, led by prof. Dan Garcia