Kleja
D.A.M, Working Title, 2024
Production-ready character asset for game (Unity)
Modeled in ZBrush & Maya
Produced for ongoing game project DAM [Working Title] based on an original character design by Cynthia Xiong
Mo Sr.
Whack-a-Mole, 2023
Production-ready hero asset
Modeled in ZBrush & Maya for film
Produced for Whack-a-Mole in collaboration with other UCB alumni for a class hosted by Berkeley City College.
Character design by Katherine Yuhan
Mo Jr.
Whack-a-Mole, 2023
Production-ready hero asset
Modeled in ZBrush & Maya for film
Produced for Whack-a-Mole in collaboration with other UCB alumni for a class hosted by Berkeley City College.
Character design by Katherine Yuhan
Ted
(2023)
Production-ready Hero asset
Modeled, shaded, rigged, & animated in Zbrush & Blender
Produced for a series of short films for a course at UC Berkeley, ART 172: Digital Graphics Studio, led by prof. Greg Niemeyer
Char Siu
Noodles (2021)
Production-ready hero asset for film
Modeled in ZBrush & Maya
Produced for short film at UC Berkeley for CNM190: Advanced Digital Animation, led by prof. Dan Garcia