Kleja

D.A.M, Working Title, 2024

  • Production-ready character asset for game (Unity)

  • Modeled in ZBrush & Maya

  • Produced for ongoing game project DAM [Working Title] based on an original character design by Cynthia Xiong

 

Mo Sr.

Whack-a-Mole, 2023

  • Production-ready hero asset

  • Modeled in ZBrush & Maya for film

  • Produced for Whack-a-Mole in collaboration with other UCB alumni for a class hosted by Berkeley City College.

  • Character design by Katherine Yuhan

 

Mo Jr.

Whack-a-Mole, 2023

  • Production-ready hero asset

  • Modeled in ZBrush & Maya for film

  • Produced for Whack-a-Mole in collaboration with other UCB alumni for a class hosted by Berkeley City College.

  • Character design by Katherine Yuhan

 

Ted

(2023)

  • Production-ready Hero asset

  • Modeled, shaded, rigged, & animated in Zbrush & Blender

  • Produced for a series of short films for a course at UC Berkeley, ART 172: Digital Graphics Studio, led by prof. Greg Niemeyer

 

Char Siu

Noodles (2021)

  • Production-ready hero asset for film

  • Modeled in ZBrush & Maya

  • Produced for short film at UC Berkeley for CNM190: Advanced Digital Animation, led by prof. Dan Garcia