My name is Danako and I am a digital artist based in California

I graduated from UC Berkeley in 2023 with a Bachelor of Art’s in Art Practice, studying Digital Media with a focus in 3D Art. I love breathing life to characters and working with other passionate people to tell meaningful stories


SELECTED PROJECTS

Night Parade (Video Game) — 2025

CREATURE ARTIST

Created production-ready low-poly creature models using ZBrush, Maya, & Adobe Substance Suite

Crafted custom materials, PBR textures, & optimized 3D assets for real-time use in Unity HDRP

Collaborated with director, art lead, and character designer to ensure aesthetic consistency

Confidential Client (Art Installation) — 2025

ASSET OPTIMIZATION SPECIALIST

Retopologized high-poly digital sculptures to deliver optimized, production-ready meshes

Unwrapped UVs to ensure seamless animated shader performance across complex unique geometry

Prepared 3D assets for high-resolution 3D printing and gallery installation, adhering to client specifications and NDA requirements

Electric Avenue (Video Game) — 2024

UI/UX DESIGNER

Worked in a 3-person team to launch a browser-based city development game

Created logo and UI/UX assets, developed and applied color schemes for game states and environment, ensuring visual clarity and player feedback

Collaborated with project manager and programmer through weekly meetings, delivering updates and iterating upon designs according to feedback

Maintained and adjusted UI styles via CSS in a shared GitHub repository

Whack-a-Mole (Short Film) 2024

CHARACTER ARTIST

Developed all character models alongside director & design team for production

Provided/iterated upon critique to ensure aesthetic consistency & functionality

Noodles (Short Film) — 2021

GENERALIST

Modeled & animated production-ready hero character

Provided & iterated upon critique to ensure aesthetic consistency & functionality

Provided additional support in visdev, rendering, voiceover, & compositing

PROFESSIONAL POSITIONS

UC Berkeley Advanced Digital Media: Computer Graphics Studio — Instructor

JAN 2024 - MAY 2024

Directed a class alongside professor under the Department of Art Practice to a cohort of 40+ students, conducted synchronously via Zoom

Managed attendance and grading for all students & provided support via email and Office Hours conducted weekly/by appointment

Prepared and executed lesson plans, including in absence of professor

Revised & introduced new course material, produced original 10-30 min. instructional videos and guides for relevant assignments

UC Berkeley Undergraduate Graphics Group — Instructor

2020 - 2023

Conducted faculty-sponsored course teaching the production pipeline for 3D animated film & media

Led weekly lectures, demos, and created/revised course material

Evaluated course submissions & provided technical support

UC Berkeley Residential & Student Service Programs — Student Assistant (2019-21)/ Student Supervisor (Promoted 2021-23)

2019 - 2023

Provided administrative and clerical support for University Village, Unit 1, and Residential Security Program, respectively

Interviewed, onboarded, & managed office staff for daily operations

Performed customer service for & corresponded with residents across single unit & family unit student housing

Purchased equipment and supplies for daily use and special projects

Researched resources & produced info for Associate Director

Managed office in absence of Administrative Assistant or Assoc. Director

Worked with confidential data and secure resources

Managed & developed record-keeping systems for onsite use

Coordinated services alongside unionized employees in strict compliance with established policies and procedures