VULTURE
POLY COUNT
5986 QUADS
UV Map + Base Color & Opacity
Normal Map
Ambient Occlusion Map
Production-ready character model for game development (Unity)
Concept sculpt created in ZBrush
Retopology & UVs prepared in Maya
Custom shader crafted in Substance Designer
Baking & Texturing performed in Substance Painter
Produced for Night Parade (2025)
Character design by Yuki
Completed in 2025