VULTURE


POLY COUNT

5986 QUADS


UV Map + Base Color & Opacity

Normal Map

Ambient Occlusion Map

Production-ready character model for game development (Unity)

Concept sculpt created in ZBrush

Retopology & UVs prepared in Maya

Custom shader crafted in Substance Designer

Baking & Texturing performed in Substance Painter

Produced for Night Parade (2025)

Character design by Yuki

Completed in 2025

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Reese